Useful, but usable? factors affecting the usability of APIs MF Zibran, FZ Eishita, CK Roy 2011 18th Working Conference on Reverse Engineering, 151-155, 2011 | 105 | 2011 |
FABRIC DEFECT INSPECTION SYSTEM USING NEURAL NETWORK AND MICROCONTROLLER. TE Mursalin, FZ Eishita, AR Islam Journal of Theoretical & Applied Information Technology 4 (7), 2008 | 36 | 2008 |
The impact on player experience in augmented reality outdoor games of different noise models FZ Eishita, KG Stanley Entertainment Computing 27, 137-149, 2018 | 18 | 2018 |
Real time automated fabric defect detection system using microcontroller TE Mursalin, FZ Eishita, AR Islam, MJ Alam Statistics 50, 100, 2008 | 15 | 2008 |
THEEMPA: simple AR games using layar FZ Eishita, KG Stanley Proceedings of the international academic conference on the future of game …, 2010 | 13 | 2010 |
Iterative design of an augmented reality game and level-editing tool for use in the classroom FZ Eishita, KG Stanley, R Mandryk 2014 IEEE Games Media Entertainment, 1-4, 2014 | 10 | 2014 |
Occlusion handling in object detection FZ Eishita, A Rahman, SA Azad, A Rahman Multidisciplinary Computational Intelligence Techniques: Applications in …, 2012 | 10 | 2012 |
Choosing the weapon: A comparative study of security analyzers for android applications RB Joseph, MF Zibran, FZ Eishita 2021 IEEE/ACIS 19th International Conference on Software Engineering …, 2021 | 8 | 2021 |
Gemini redux: Understanding player perception of accumulated context KG Stanley, FZ Eishita, E Anderson, R Mandryk 2014 IEEE Games Media Entertainment, 1-8, 2014 | 8 | 2014 |
Security versus performance bugs: How bugs are handled in the chromium project A Rajbhandari, MF Zibran, FZ Eishita 2022 IEEE/ACIS 20th International Conference on Software Engineering …, 2022 | 7 | 2022 |
Finding the middle ground: measuring passwords for security and memorability JJ Rodriguez, MF Zibran, FZ Eishita 2022 IEEE/ACIS 20th International Conference on Software Engineering …, 2022 | 7 | 2022 |
Plugins to detect vulnerable plugins: An empirical assessment of the security scanner plugins for wordpress DT Murphy, MF Zibran, FZ Eishita 2021 IEEE/ACIS 19th International Conference on Software Engineering …, 2021 | 7 | 2021 |
The impact of sensor noise on player experience in magic window augmented reality aiming games FZ Eishita, KG Stanley Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015 …, 2015 | 6 | 2015 |
Roy. Useful, but usable? factors affecting the usability of apis MF Zibran, FZ Eishita, K Chanchal Reverse Engineering (WCRE), 2011 18th Working Conference on, 151-155, 0 | 6 | |
Mom an effort to comprising cbt in digital gaming RA Tasnim, FZ Eishita 2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020 | 5 | 2020 |
Analyzing play experience sensitivity to input sensor noise in outdoor augmented reality smartphone games F Eishita, K Stanley Proceedings of the 2015 British HCI Conference, 56-64, 2015 | 5 | 2015 |
Are we aware? an empirical study on the privacy and security awareness of smartphone sensors AI Champa, MF Rabbi, FZ Eishita, MF Zibran 2023 IEEE/ACIS 21st International Conference on Software Engineering …, 2023 | 4 | 2023 |
Iterative design of an augmented reality game editor for school children FZ Eishita, KG Stanley Grace Hopper Conference, 2013 | 4 | 2013 |
Quantifying the differential impact of sensor noise in augmented reality gaming input FZ Eishita, KG Stanley, A Esquivel 2015 IEEE Games Entertainment Media Conference (GEM), 1-9, 2015 | 3 | 2015 |
Arcod: An augmented reality serious game to identify cognitive distortion RA Tasnim, F Eishita 26th International Conference on Intelligent User Interfaces-Companion, 84-86, 2021 | 2 | 2021 |