Using behavioural insights to improve the public’s use of cyber security best practices JM Blythe Government office for science, 2014 | 71 | 2014 |
Conducting empirical research in virtual worlds: Experiences from two projects in Second Life S Minocha, M Tran, A Reeves Journal of virtual worlds research 3 (1), 3-21, 2010 | 59 | 2010 |
Collaboration in serious game development: a case study MQ Tran, R Biddle Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 49-56, 2008 | 56 | 2008 |
Neo-immersion: Awareness and engagement in gameplay J Whitson, C Eaket, B Greenspan, MQ Tran, N King Proceedings of the 2008 Conference on Future Play: Research, Play, Share …, 2008 | 35 | 2008 |
An ethnographic study of collaboration in a game development team MQ Tran, R Biddle Loading... 3 (5), article no. 70, 2009 | 10 | 2009 |
Understanding the influence of 3D virtual worlds on perceptions of 2D e-commerce websites MQ Tran Proceedings of the 2nd ACM SIGCHI symposium on engineering interactive …, 2010 | 8 | 2010 |
A means-end analysis of consumers’ perceptions of virtual world affordances for e-commerce MQ Tran, S Minocha, D Roberts, A Laing, D Langdridge Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International …, 2011 | 6 | 2011 |
Investigating affordances of virtual worlds for real world B2C e-commerce MQ Tran, S Minocha, D Roberts, A Laing, D Langdridge Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, 2011 | 5 | 2011 |
Playscripts a new method for analyzing game design and play J Aldred, R Biddle, C Eaket, B Greenspan, D Mastey, MQ Tran, J Whitson Proceedings of the 2007 conference on Future Play, 205-208, 2007 | 5 | 2007 |
Design guidelines for B2C e-commerce in virtual worlds M Tran, S Minocha | 1 | 2011 |
Influence of 3D Virtual Worlds on Expectations in 2D E-Commerce Environments M Tran Department of Computing Faculty of Mathematics, Computing and Technology …, 2009 | 1 | 2009 |
Examining authoring tools for serious games M Kauhanen, M Tran, R Biddle E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare …, 2007 | 1 | 2007 |
Effect of high pressure jet processing on the rheological properties of ice cream mix M Tran, DR Roberts, FM Harte Journal of Animal Science 94, 258-258, 2016 | | 2016 |
A phenomenological analysis of consumers' perceptions of the consumption process in a virtual world M Tran, S Minocha, D Roberts, A Laing, D Langdridge | | 2011 |
An empirical investigation of the consumption process in 3-D virtual worlds M Tran The Open University, 2011 | | 2011 |
Influence of 3D Virtual Worlds on Expectations in 2D E-Commerce Environments [PhD Probation Report] M Tran Department of Computing, The Open University, 2010 | | 2010 |
Conducting empirical studies within Second Life S Minocha, M Tran | | 2009 |
Distributed cognition in game development: influence of sociotechnical environment on collaboration and communication MQ Tran Carleton University, 2008 | | 2008 |
Jessica Aldred, Robert Biddle, Chris Eaket, Brian Greenspan, David Mastey MQ Tran, J Whitson | | 2007 |