Leonardo Scandolo
Leonardo Scandolo
Verified email at tudelft.nl - Homepage
Title
Cited by
Cited by
Year
An anthropomorphic navigation scheme for dynamic scenarios
L Scandolo, T Fraichard
2011 IEEE International Conference on Robotics and Automation, 809-814, 2011
592011
Spectral processing of tangential vector fields
C Brandt, L Scandolo, E Eisemann, K Hildebrandt
Computer Graphics Forum 36 (6), 338-353, 2017
122017
Compressed Multiresolution Hierarchies for High‐Quality Precomputed Shadows
L Scandolo, P Bauszat, E Eisemann
Computer Graphics Forum 35 (2), 331-340, 2016
102016
Modeling n-Symmetry Vector Fields using Higher-Order Energies
C Brandt, L Scandolo, E Eisemann, K Hildebrandt
ACM Transactions on Graphics (TOG) 37 (2), 1-18, 2018
62018
Merged Multiresolution Hierarchies for Shadow Map Compression
L Scandolo, P Bauszat, E Eisemann
62016
Voxel DAGs and multiresolution hierarchies: from large-scale scenes to pre-computed shadows
U Assarsson, M Billeter, D Dolonius, E Eisemann, A Jaspe, L Scandolo, ...
Proc. EUROGRAPHICS Tutorials, 6, 2018
42018
Realistic modeling of porous materials
R Baravalle, L Scandolo, C Delrieux, C Garcia Bauza, E Eisemann
Computer Animation and Virtual Worlds 28 (2), e1719, 2017
42017
Adaptively Layered Statistical Volumetric Obscurance
Q Hendrickx, L Scandolo, M Eisemann, E Eisemann
High-Performance Graphics 2015, 2015
42015
The reduced immersed method for real-time fluid-elastic solid interaction and contact simulation
C Brandt, L Scandolo, E Eisemann, K Hildebrandt
ACM Transactions on Graphics (TOG) 38 (6), 1-16, 2019
32019
Implementación de un raytracer en unidades de procesamiento gráfico utilizando Bounding Volume Hierarchy
L Scandolo, CG Bauza, J D'Amato, M Vénere
Mecánica Computacional 31 (18), 3165-3179, 2012
22012
Modelado para la Renderización Foto-Realista de Pan
RG Baravalle, L Scandolo, CA Delrieux, CD Garcia Bauza
Asociación Argentina de Mecánica Computacional, 2014
12014
Program parallelization using synchronized pipelining
L Scandolo, C Kunz, M Hermenegildo
International Symposium on Logic-Based Program Synthesis and Transformation …, 2009
12009
Lossy Geometry Compression for High Resolution Voxel Scenes
R van der Laan, L Scandolo, E Eisemann
Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (1 …, 2020
2020
Gradient‐Guided Local Disparity Editing
L Scandolo, P Bauszat, E Eisemann
Computer Graphics Forum 38 (1), 394-404, 2019
2019
Image-based representations for efficient rendering and editing
L Scandolo
Delft University of Technology, 2019
2019
A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes.
B Usta, L Scandolo, M Billeter, R Marroquim, E Eisemann
High Performance Graphics (Short Papers), 45-49, 2019
2019
Quad‐Based Fourier Transform for Efficient Diffraction Synthesis
L Scandolo, S Lee, E Eisemann §
Computer Graphics Forum 37 (4), 167-176, 2018
2018
Ray tracing interactivo en OpenCL
L Scandolo
Facultad de Ciencias Exactas, Ingeniería y Agrimensura. Universidad Nacional …, 2013
2013
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Articles 1–18