Myungho Lee
Title
Cited by
Cited by
Year
The Wobbly Table: Increased Social Presence via Subtle Incidental Movement of a Real-Virtual Table
M Lee, K Kim, S Daher, A Raij, R Schubert, J Bailenson, G Welch
IEEE Virtual Reality (VR), 11-17, 2016
422016
A systematic survey of 15 years of user studies published in the intelligent virtual agents conference
N Norouzi, K Kim, J Hochreiter, M Lee, S Daher, G Bruder, G Welch
Proceedings of the 18th international conference on intelligent virtual …, 2018
272018
Effects of unaugmented periphery and vibrotactile feedback on proxemics with virtual humans in ar
M Lee, G Bruder, T Höllerer, G Welch
IEEE transactions on visualization and computer graphics 24 (4), 1525-1534, 2018
262018
Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment
M Lee, G Bruder, GF Welch
2017 IEEE Virtual Reality (VR), 105-111, 2017
262017
Walking your virtual dog: Analysis of awareness and proxemics with simulated support animals in augmented reality
N Norouzi, K Kim, M Lee, R Schubert, A Erickson, J Bailenson, G Bruder, ...
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
172019
The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
M Lee, N Norouzi, G Bruder, PJ Wisniewski, GF Welch
Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018
162018
Effects of social priming on social presence with intelligent virtual agents
S Daher, K Kim, M Lee, R Schubert, G Bruder, J Bailenson, G Welch
International Conference on Intelligent Virtual Agents, 87-100, 2017
142017
A large-scale study of surrogate physicality and gesturing on human–surrogate interactions in a public space
K Kim, A Nagendran, JN Bailenson, A Raij, G Bruder, M Lee, R Schubert, ...
Frontiers in Robotics and AI 4, 32, 2017
132017
Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans
S Daher, K Kim, M Lee, G Bruder, R Schubert, J Bailenson, GF Welch
2017 IEEE Symposium on 3D User Interfaces (3DUI), 201-202, 2017
112017
Hyunghwan Rho, and Si Jung Kim. 2014. Empa talk: A physiological data incorporated human-computer interactions
M Lee, K Kim
Proceedings of the Extended Abstracts of the 32Nd Annual ACM Conference on …, 1897
10*1897
Loosely-coupled mixed reality: Using the environment metaphorically
M Lee, GJ Kim
2009 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2009
92009
Mixed reality tabletop gameplay: Social interaction with a virtual human capable of physical influence
M Lee, N Norouzi, G Bruder, P Wisniewski, G Welch
IEEE transactions on visualization and computer graphics, 2019
82019
Exploring social presence transfer in real-virtual human interaction
S Daher, K Kim, M Lee, A Raij, R Schubert, J Bailenson, G Welch
2016 IEEE Virtual Reality (VR), 165-166, 2016
82016
Don’t Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality
H Kim, TH Kim, M Lee, GJ Kim, JI Hwang
26th ACM Symposium on Virtual Reality Software and Technology, 1-5, 2020
42020
Automatic text‐to‐gesture rule generation for embodied conversational agents
G Ali, M Lee, JI Hwang
Computer Animation and Virtual Worlds 31 (4-5), e1944, 2020
32020
Analysis of peripheral vision and vibrotactile feedback during proximal search tasks with dynamic virtual entities in augmented reality
K Richards, N Mahalanobis, K Kim, R Schubert, M Lee, S Daher, ...
Symposium on Spatial User Interaction, 1-9, 2019
32019
The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments
M Lee, G Bruder, G Welch
Journal of Virtual Reality and Broadcasting 14 (6), 2019
32019
The Impacts of Visual Effects on User Perception With a Virtual Human in Augmented Reality Conflict Situations
H Kim, M Lee, GJ Kim, JI Hwang
IEEE Access 9, 35300-35312, 2021
22021
Effects of virtual gait visualization in walk-in-place on body ownership and presence
J Lee, M Lee, GJ Kim, JI Hwang
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
22020
Loosely-coupled vs. tightly-coupled mixed reality: using the environment metaphorically
M Lee, M Lee, GJ Kim
Proceedings of the 8th International Conference on Virtual Reality Continuum …, 2009
22009
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Articles 1–20