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François de Sorbier
François de Sorbier
Verified email at hvrl.ics.keio.ac.jp - Homepage
Title
Cited by
Cited by
Year
Cross-benefits between virtual reality and games
P Bouvier, F De Sorbier, P Chaudeyrac, V Biri
International Conference and Industry Symposium on Computer Games, Animation …, 2008
362008
GPU rendering for autostereoscopic displays
F De Sorbier, V Nozick, V Biri
4th international symposium on 3D data processing, visualization and …, 2008
272008
Visualization of temperature change using RGB-D camera and thermal camera
W Nakagawa, K Matsumoto, F de Sorbier, M Sugimoto, H Saito, S Senda, ...
Computer Vision-ECCV 2014 Workshops: Zurich, Switzerland, September 6-7 and …, 2015
242015
3D object pose estimation using viewpoint generative learning
D Thachasongtham, T Yoshida, F De Sorbier, H Saito
Image Analysis: 18th Scandinavian Conference, SCIA 2013, Espoo, Finland …, 2013
222013
Calibration-free projector-camera system for spatial augmented reality on planar surfaces
T Nakamura, F De Sorbier, S Martedi, H Saito
Proceedings of the 21st International Conference on Pattern Recognition …, 2012
132012
Gpu-based multi-view rendering
F De Sorbier, V Nozick, H Saito
Computer Games, Multimedia and Allied Technology, 7-13, 2010
132010
Augmented reality for 3D TV using depth camera input
F De Sorbier, Y Takaya, Y Uematsu, I Daribo, H Saito
2010 16th International Conference on Virtual Systems and Multimedia, 117-123, 2010
122010
Violin pedagogy for finger and bow placement using augmented reality
F De Sorbier, H Shiino, H Saito
Proceedings of The 2012 Asia Pacific Signal and Information Processing …, 2012
112012
Texture Overlay onto Non-rigid Surface using Commodity Depth Camera.
T Hayashi, F De Sorbier, H Saito
VISAPP (2), 66-71, 2012
112012
Accelerated stereoscopic rendering using gpu
F De Sorbier, V Nozick, V Biri
16th International Conference in Central Europe on Computer Graphics …, 2008
102008
Depth camera based system for auto-stereoscopic displays
F De Sorbier, Y Uematsu, H Saito
2010 IEEE International Workshop on Multimedia Signal Processing, 361-366, 2010
92010
Multi-view Rendering using GPU for 3-D Displays
V Nozick, F de Sorbier, H Saito
GSTF Journal on Computing 1 (1), 44-49, 2010
92010
Real-time enhancement of RGB-D point clouds using piecewise plane fitting
K Matsumoto, F De Sorbier, H Saito
2014 5th European workshop on visual information processing (EUVIP), 1-6, 2014
72014
Illumination Estimation and Relighting using an RGB-D Camera.
Y Ogura, T Ikeda, F De Sorbier, H Saito
VISAPP (2), 305-312, 2015
62015
Specular 3D object tracking by view generative Learning
Y Shinozuka, F De Sorbier, H Saito
Proc. Irish Machine Vision and Image Processing Conference, 9-14, 2014
62014
From Research on the virtual reality installation
F de Sorbier de Pougnadoresse, P Bouvier, A Herubel, V Biri
Human-Computer Systems Interaction: Backgrounds and Applications, 335-345, 2009
62009
Immersive visual and audio world in 3D
P Bouvier, P Chaudeyrac, R Loyet, B Piranda, F de Sorbier
9th International Conference on Computer Games, 159-165, 2006
62006
Camera pose estimation for mixed and diminished reality in ftv
H Saito, T Honda, Y Nakayama, F De Sorbier
2014 3DTV-Conference: The True Vision-Capture, Transmission and Display of …, 2014
52014
Arbitrarily shaped objects relighting using an RGB-D camera
T Ikeda, F De Sorbier, H Saito
2013 2nd IAPR Asian Conference on Pattern Recognition, 631-636, 2013
52013
From smartphone to virtual window
E Zhang, H Saito, F De Sorbier
2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW), 1-6, 2013
52013
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