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Suoju He
Suoju He
Unknown affiliation
Verified email at lakeheadu.ca
Title
Cited by
Cited by
Year
Dynamic difficulty adjustment of game AI by MCTS for the game Pac-Man
S He, J Wang, X Liu, W Huang
2010 sixth international conference on natural computation 8, 3918-3922, 2010
352010
Game player strategy pattern recognition and how UCT algorithms apply pre-knowledge of player's strategy to improve opponent AI
S He, Y Wang, F Xie, J Meng, H Chen, S Luo, Z Liu, Q Zhu
2008 International Conference on Computational Intelligence for Modelling …, 2008
342008
To create DDA by the approach of ANN from UCT-created data
X Li, S He, Y Dong, Q Liu, X Liu, Y Fu, Z Shi, W Huang
2010 international Conference on computer application and system modeling …, 2010
172010
To create intelligent adaptive game opponent by using monte-carlo for the game of pac-man
X Liu, Y Li, S He, Y Fu, J Yang, D Ji, Y Chen
2009 Fifth International Conference on Natural Computation 5, 598-602, 2009
172009
Creating Challengeable and Satisfactory Game Opponent by the Use of CI Approaches.
S He, Y Gao, J Yang, Y Fu, X Liu
Int. J. Adv. Comp. Techn. 2 (1), 41-63, 2010
132010
To create intelligent adaptive game opponent by using Monte-Carlo for tree search
J Yang, Y Gao, S He, X Liu, Y Fu, Y Chen, D Ji
2009 Fifth International Conference on Natural Computation 5, 603-607, 2009
132009
Strategy-based player modeling during interactive entertainment sessions by using Bayesian classification
S He, J Du, H Chen, J Meng, Q Zhu
2008 Fourth International Conference on Natural Computation 4, 255-261, 2008
102008
To create adaptive game opponent by using UCT
S He, F Xie, Y Wang, S Luo, Y Fu, J Yang, Z Liu, Q Zhu
2008 International Conference on Computational Intelligence for Modelling …, 2008
92008
Dynamic difficulty adjustment based on an improved algorithm of UCT for the Pac-Man Game
B Wu, DD Chen, S He, Q Sun, Z Li, M Zhao
2011 International Conference on Electronics, Communications and Control …, 2011
82011
Dynamic difficulty adjustment of game AI for video game Dead-End
X Yu, S He, Y Gao, J Yang, L Sha, Y Zhang, Z Ai
The 3rd International Conference on Information Sciences and Interaction …, 2010
82010
Dynamic difficulty adjustment realization based on adaptive neuro-controlled game opponent
W Huang, S He, D Chang, Y Hao
Third International Workshop on Advanced Computational Intelligence, 66-71, 2010
62010
Optimizing player's satisfaction through DDA of game AI by UCT for the Game Dead-End
Y Zhang, S He, J Wang, Y Gao, J Yang, X Yu, L Sha
2010 Sixth International Conference on Natural Computation 8, 4161-4165, 2010
52010
Design and Implementation of Intelligent Load-Balancing Heterogeneous Data Source Middleware Based on ActiveMQ and XML
S He, F Zhao, S Li
2015 International Conference on Industrial Informatics-Computing Technology …, 2015
42015
Artificial neural network using the training set of DTS for Pacman game
Q Sun, S He
2014 11th International Computer Conference on Wavelet Actiev Media …, 2014
42014
Improved VDBSCAN with global optimum K
W Wang, S Zhou, B Ren, S He
Proceedings of the Third International Conference on Digital Information and …, 2013
42013
To create intelligent adaptive neuro-controller of game opponent from UCT-created data
Y Fu, S Yang, S He, J Yang, X Liu, Y Chen, D Ji
2009 Sixth International Conference on Fuzzy Systems and Knowledge Discovery …, 2009
32009
To create neuro-controlled game opponent from UCT-created data
F Xie, S He, X Liu, X Li, J Du, J Yang, Y Fu, Y Chen, J Wang, Z Liu, Q Zhu
Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary …, 2009
32009
Automatic game AI design by the use of UCT for Dead-End
Z Shi, Y Wang, S He, J Wang, J Dong, Y Liu, T Jiang
2010 Sixth International Conference on Natural Computation 7, 3846-3850, 2010
22010
Verifying adaptation of neuro-controlled game opponent by cross validation under supervised and unsupervised player modeling
W Huang, S He, X Liu, J Yang, Z Shi, X Li
The 2nd International Conference on Software Engineering and Data Mining …, 2010
12010
Game player strategy pattern recognition by using radial basis function
S He, G Wu, J Meng, H Chen, J Li, Z Liu, Q Zhu
2008 International Conference on Computer Science and Software Engineering 1 …, 2008
12008
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Articles 1–20