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Asyifa Imanda Septiana
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Year
Food waste control recommendations in Indonesia based on public opinion related to the target SDGs
I Rachman, AI Septiana
Journal of Community Based Environmental Engineering and Management 4 (1), 25-30, 2020
192020
Analisis tingkat kesiapan pembelajaran daring di masa Pandemi COVID-19 pada guru SMK
R RUKTIARI, AI SEPTIANA, SRIW PIU
Jurnal INSTEK (Informatika Sains Dan Teknologi) 6 (2), 150-159, 2021
72021
Three-dimensional aerial image interface, 3DAII
T Matsumaru, AI Septiana, K Horiuchi
Journal of Robotics and Mechatronics 31 (5), 657-670, 2019
72019
Environmental Education in Elementary School with Kamiholo: Kamishibai and Hologram as Teaching Multimedia
AH Hernawan, AI Septiana, I Rachman, D Darmawan, Y Kodama
Jurnal Pendidikan IPA Indonesia 11 (2), 229-236, 2022
62022
Developing Kamishibai and Hologram multimedia for environmental education at elementary school
AH Hernawan, D Darmawan, AI Septiana, I Rachman, Y Kodama
Advances in Science, Technology and Engineering Systems Journal 6 (2), 656-664, 2021
62021
The Implementation of Problem-Based Learning (PBL) for Environmental Education in Elementary Schools
I Rachman, QMB Soesanto, T Matsumoto, AI Septiana
5th Asian Education Symposium 2020 (AES 2020), 316-322, 2021
22021
Developing of Hologram Multimedia for Speed Learning Through Bio-Communication
D Darmawan, AH Hernawan, AI Septiana, I Rachman, Y Kodama
Journal of Hunan University Natural Sciences 48 (8), 2021
12021
PENGEMBANGAN MULTIMEDIA INTERAKTIF MENGGUNAKAN PIRAMIDA HOLOGRAM UNTUK MEDIA PEMBELAJARAN BANGUN RUANG DI SEKOLAH DASAR
AI SEPTIANA, D ANGGRAINI, I SYAWANODYA
Jurnal INSTEK (Informatika Sains dan Teknologi) 5 (2), 261-268, 2020
12020
Measuring performance of aerial projection of 3D Hologram Object (3DHO)
IS Asyifa, J Mahfud, T Matsumaru
2017 IEEE International Conference on Robotics and Biomimetics (ROBIO), 2081 …, 2017
12017
Emotion-Related Pedagogical Agent: A Systematic Literature Review
AI Septiana, K Mutijarsa, BL Putro, Y Rosmansyah
IEEE Access, 2024
2024
Pelatihan Social Coding Guna Meningkatkan Pengembangan Perangkat Lunak bagi Siswa SMK di Kota Bandung
I Syawanodya, D Anggraini, AI Septiana
JPP IPTEK (Jurnal Pengabdian dan Penerapan IPTEK) 7 (1), 83-90, 2023
2023
PELATIHAN MULTIMEDIA BERBASIS GAME SEBAGAI ALTERNATIF MEDIA PEMBELAJARAN PADA GURU DI KABUPATEN PANGANDARAN
M Munawir, A Adiwilaga, W Suteddy, DAR Agustini, D Pradeka, ...
Jurnal PengaMAS 6 (3), 283-294, 2023
2023
PENERAPAN METODE CREATIVE LEARNING CYCLE PADA PEMBELAJARAN PEMROGRMAN BAGI SISWA SMP
D ANGGRAINI, AI SEPTIANA, I SYAWANODYA
Jurnal INSTEK (Informatika Sains dan Teknologi) 6 (1), 11-15, 2020
2020
3 次元空中ホログラフィック画像インターフェースを用いたリアルタイム遠隔投影
堀内一希, 松丸隆文
ロボティクス・メカトロニクス講演会講演概要集 2018, 2P2-H17, 2018
2018
Twenty First Century Skill Attainment Using Creative Learning Cycle Method with Learning Management System Media (A Case Study of Basic Programming Subject in 11th Grade …
AI Septiana
Journal of Software Engineering, Information and Communication Technology …, 0
A STUDY OF CREATIVE LEARNING CYCLE IN PROGRAMMING LEARNING FOR JUNIOR HIGH SCHOOL STUDENTS
D Anggraini, AI Septiana, I Syawanodya
4thICERD, 246, 0
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Articles 1–16