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Kulbhushan Chand
Kulbhushan Chand
Post Doctoral Fellow, iHub, Indian Institute of Technology Mandi
Verified email at tih.iitmandi.ac.in - Homepage
Title
Cited by
Cited by
Year
MATLAB-Based Real-Time Data Acquisition Tool for Multimodal Biofeedback and Arduino-Based Instruments: Arduino Firmata Data Acquisition (AfDaq)
K Chand, A Khosla
Journal of Information Technology Research (JITR) 15 (1), 1-20, 2022
42022
LearnEasy-Android Application as a Technological Intervention for Children With Dyslexia
GSV Padmakar, A Khosla, K Chand
Emerging Trends in the Diagnosis and Intervention of Neurodevelopmental …, 2019
32019
BioNES: A plug-and-play MATLAB-based tool to use NES games for multimodal biofeedback
K Chand, A Khosla
SoftwareX 19, 101184, 2022
12022
Efficacy of Using Retro Games in Multimodal Biofeedback Systems for Mental Relaxation
K Chand, A Khosla
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2022
12022
The Pursuit of Zero Food Waste: A Gamified Approach Promoting Avoidance of Dormitory Mess Food Wastage in Educational Institutions
B Jain, A Khosla, K Chand, K Ahuja
Global Initiatives for Waste Reduction and Cutting Food Loss, 243-267, 2019
12019
Enhancing Tourism and Cultural Experience Through Gamification
D Setia, R Singh, A Sharma, A Khosla, K Ahuja, K Chand
Positioning and Branding Tourism Destinations for Global Competitiveness …, 2019
12019
Prediction of decision-making performance post-longitudinal tDCS administration via EEG features and machine learning
A K Rao, Z Fatma, V K Menon, A Bhavsar, S Roy Chowdhury, S Chandra, ...
Proceedings of the 16th International Conference on PErvasive Technologies …, 2023
2023
Impact of Indian Classical Raga in Immersive Environments on Human Psycho-physiological Parameters
S Chandra, K Chand, V Dutt
Proceedings of the 16th International Conference on PErvasive Technologies …, 2023
2023
BioNES: A plug-and-play MATLAB-based tool to use NES games for multimodal biofeedback (vol 9, 101184, 2022)
K Chand, A Khosla
SOFTWAREX 21, 2023
2023
Corrigendum to “BioNES: A plug-and-play MATLAB-based tool to use NES games for multimodal biofeedback”[SoftwareX 19 (2022) 101184]
K Chand, A Khosla
SoftwareX 21, 2023
2023
Pursuit of Research: A Gamified Approach Promoting Research Engagement Among Undergraduate Students
A Mukherjee, P Goyal, A Singh, AK Khosla, K Ahuja, K Chand
Fostering Multiple Levels of Engagement in Higher Education Environments …, 2019
2019
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