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Weina Jin, M.D.
Weina Jin, M.D.
PhD student in School of Computing Science, Simon Fraser University
Verified email at sfu.ca - Homepage
Title
Cited by
Cited by
Year
A virtual reality game for chronic pain management: a randomized, controlled clinical study
W Jin, A Choo, D Gromala, C Shaw, P Squire
Medicine Meets Virtual Reality 22, 154-160, 2016
782016
Guidelines and evaluation of clinical explainable AI in medical image analysis
W Jin, X Li, M Fatehi, G Hamarneh
Medical Image Analysis 84, 102684, 2023
572023
Clinical and GAA gene mutation analysis in mainland Chinese patients with late-onset Pompe disease: identifying c. 2238G> C as the most common mutation
X Liu, Z Wang, W Jin, H Lv, W Zhang, C Que, Y Huang, Y Yuan
BMC medical genetics 15, 1-9, 2014
532014
Evaluating explainable AI on a multi-modal medical imaging task: Can existing algorithms fulfill clinical requirements?
W Jin, X Li, G Hamarneh
Proceedings of the AAAI Conference on Artificial Intelligence 36 (11), 11945 …, 2022
462022
Automatic prediction of cybersickness for virtual reality games
W Jin, J Fan, D Gromala, P Pasquier
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
462018
Artificial intelligence in glioma imaging: challenges and advances
W Jin, M Fatehi, K Abhishek, M Mallya, B Toyota, G Hamarneh
Journal of neural engineering 17 (2), 021002, 2020
342020
EUCA: The end-user-centered explainable AI framework
W Jin, J Fan, D Gromala, P Pasquier, G Hamarneh
arXiv preprint arXiv:2102.02437, 2021
212021
The design and evaluation of a body-sensing video game to foster empathy towards chronic pain patients
X Tong, S Ulas, W Jin, D Gromala, C Shaw
Proceedings of the 11th EAI International Conference on Pervasive Computing …, 2017
172017
Bridging ai developers and end users: An end-user-centred explainable ai taxonomy and visual vocabularies
W Jin, S Carpendale, G Hamarneh, D Gromala
Proceedings of the IEEE Visualization, Vancouver, BC, Canada, 20-25, 2019
162019
Serious game for serious disease: Diminishing stigma of depression via game experience
W Jin, D Gromala, X Tong
2015 IEEE Games Entertainment Media Conference (GEM), 1-2, 2015
152015
EUCA: A practical prototyping framework towards end-user-centered explainable artificial intelligence
W Jin, J Fan, D Gromala, P Pasquier, G Hamarneh
arXiv preprint arXiv:2102.02437, 2021
132021
One map does not fit all: Evaluating saliency map explanation on multi-modal medical images
W Jin, X Li, G Hamarneh
arXiv preprint arXiv:2107.05047, 2021
102021
Farmooo, a virtual reality farm simulation game designed for cancer pediatric patients to distract their pain during chemotherapy treatment
J Ng, H Lo, X Tong, D Gromala, W Jin
Electronic Imaging 30, 1-4, 2018
102018
A Collaborative Visualization Tool to Support Doctors' Shared Decision-Making on Antibiotic Prescription
W Jin, D Gromala, C Neustaedter, X Tong
Companion of the 2017 ACM Conference on Computer Supported Cooperative Work …, 2017
102017
Generating post-hoc explanation from deep neural networks for multi-modal medical image analysis tasks
W Jin, X Li, M Fatehi, G Hamarneh
MethodsX 10, 102009, 2023
82023
Applying artificial intelligence to Glioma imaging: Advances and challenges
W Jin, M Fatehi, K Abhishek, M Mallya, B Toyota, G Hamarneh
arXiv preprint arXiv:1911.12886, 1-31, 2019
62019
Evaluating the clinical utility of artificial intelligence assistance and its explanation on the glioma grading task
W Jin, M Fatehi, R Guo, G Hamarneh
Artificial Intelligence in Medicine 148, 102751, 2024
52024
AS IF A Game as an Empathy Tool for Experiencing the Activity Limitations of Chronic Pain Patients
W Jin, S Ulas, X Tong
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
52016
Rethinking ai explainability and plausibility
W Jin, X Li, G Hamarneh
arXiv preprint arXiv:2303.17707, 2023
42023
Immersive virtual reality as a non-pharmacological analgesic for pain management: Pain distraction and pain self-modulation
D Gromala, X Tong, C Shaw, W Jin
Handbook of Research on Human-Computer Interfaces, Developments, and …, 2016
32016
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